August 21st, 2009
Pliable
I find it really nice when a game has those things I call 'fallen feathers.'
Those are plumages that fall off from cherub wings whenever they snappily divulge their flight instrument.
It's awesome though, on how they make the character look so arrogant despite exposed humility and those protagonist cliches.
It's as if that's the only time wherein the hero can exhibit a piece of his dark side.
Angas, eh!
Anyway, it's also really nice that whenever I try to set a goal, I fall an inch short from reaching it.
This is one of the times that I want to start believing in karma.
But due to extensive let's-do-this-and-see-if-that-happens trials, I firmly believe that the term exists only as a mere term.
It's something that has deceived everyone and was actually able to blanket the cornerstone of human morals.
It has been a basis of gentle decisions and actions along with an expectation of congenial drawbacks.
I know, the oxymoron is bad. But hey, that's just how bad it is these days.
It's like saying that something such as perennial love exists.
Pathetic.
Back to what I am saying, the disappointment consumes me, like a shadow walking ahead on the wrong time of the day.
It only reminds me that the length of effort and time I spent to prepare for that something would somewhat be equal to the length of time that it would corrupt me on the aftermath of my failure.
And with that, patience wouldn't be a virtue.
Well at least I won't want it to be.
So as I now start to weave these broken strings and find my way about my own labyrinth once more, I realize that the only thing amaranthine in this world is your adamantine passion.
And as the feathers slowly descend from the sky just as the angel took her flight, I see you, those eyes that have painted the world with colour and those hands that showed me the way.
But as usual, always an inch short of reach.
P.S. Feather effects are really awesome. Games should make more of those. Haha.